LynnBlakeGolf Forums - View Single Post - 24 Components - clubface, clubshaft, clubhead
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Old 02-20-2007, 12:56 PM
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Originally Posted by EdZ View Post
I was pondering the machine recently, and thought it may be useful to discuss which of the 3 areas of a 3 dimensional impact are most closely associated with each of the 24 components.

That is to say, we have 3 things to control in a G.O.L.F. stroke - the clubface, the clubshaft and the clubhead. If you are having an issue in a particular area, it may be useful to summarize which of the 24 components to look to first.

I've listed the 24 components below, and which of the 3 areas are most closely associated with that component as I understand them.

Grips - Basic (clubhead)
Grips - Types (clubface)
Strokes - Basic (clubhead)
Strokes - Types/variations (clubhead)
Plane Line - (clubshaft)
Basic Plane Angles - (clubshaft)
Plane Angle variations - (clubshaft)
The Fix - (all three)
The Address - (clubshaft)
Hinge Action - (clubface)
Pressure Point Combinations - (clubhead)
Pivot - (clubhead)
Shoulder Turn - (clubhead)
Hip Turn - (clubhead)
Hip Action - (clubhead)
Knee Action - (clubhead)
Foot Action - (clubhead)
Left Wrist Action - (clubhead)
Lag Loading - (clubhead)
Trigger Types - (clubhead)
Power Package Assembly Point - (clubhead)
Power Package Loading Action - (clubhead)
Power Package Delivery Path - (clubhead)
Power Package Release - (clubhead)


You'll notice that at least in my view, a majority of these are clubHEAD concepts. Not surprising if you consider that 'lag' - lag pressure - is what is missing from a large majority of golfers. This also demonstrates why many teachers over the years have focused on 'feeling the clubhead', with or without a full understanding of the illusions of 3 dimensional impact.

That said, all three areas must be mastered for an effective motion.

I'm looking forward to where this thread can lead us......
Physics- head

Geometry- face and shaft.



Very Nice. Naturally the clubhead will dominate the list but are all worth one point each? Some of them are worth more points such as Basic Plane Angle for the Shaft, Hinge Action for the Face and Lag Loading for the Head. With the payload being the Head all those wonderful Power Packages loom very large. This will be a nice thread.
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