No, Bigwill, it is the Clubhead that resists the change in direction, not the player. The player establishes that resistance -- the Lag Loading -- in the Start Down. Properly manipulated, the Clubhead Inertia can withstand all the Lag Pressure we humans can generate. Homer Kelley described the phenomena (of incredible #3 Lag Pressure Point Pressure) this way:
"Sometimes I felt that if I were just a little stronger, I could have lifted both my feet off the ground."
Throwaway and its Over-Acceleration are the products of an improper, throwing pressure (typically from Pressure Point #3), not the steady, driving pressure of the Clubhead Lag.
Understood. Thanks, Lynn. I'm beginning to truly understand Homer's advice against going solo in learning G.O.L.F. It really helps to have someone to bounce these things off of.