There is no reason to forego the 4-Barrel Stroke. Just use the Right Arm Throw Trigger (10-20-B) and see what you get.
Use Accumulator Combination 1-2-3 (think Drive and "Unrelenting Thrust" through Impact). Combine this Action with a Standard Pivot (10-12-A), and let the Right Shoulder take care of itself (any Active participation will qualify as #4). Also, experiment with the Non-Automatic Random Sweep Release (10-24-B) and note any difference in trajectory.
I think you will be pleasantly surprised!
Yoda,
Great information, I can't wait to give it a whirl. I really appreciate the ideas!
Kevin
__________________
I could be wrong. I have been before, and will be again.
Great information, I can't wait to give it a whirl. I really appreciate the ideas!
I second Kevin on that.
I can Swing or Hit pretty well now, but I always felt that Swinging was easy but too "gentle" and that Hitting was very structured and accurate but lacking rotary power.
Yoda, I'm very happy you confirm that 4 barrel could be done that way:
I was never sure of that and therefore restrained myself not to do it, too afraid to put some "bad moves" into my computer!
But now, I know I can unleash the beast!
Yeepee, great stuff, thanks!
Yoda - I am puzzled by post #34 and I wonder if I am misunderstanding something.
You seem to be offering advice on how to execute a four-barrel hitting action, and you stated-: "There is no reason to forego the 4-Barrel Stroke. Just use the Right Arm Throw Trigger (10-20-B) and see what you get."
I though that the Right Arm Throw Trigger is used to trigger the release of PA#1, which means that it should pertain to a triple barrel hitting action as well as a four-barrel hitting action. I thought that an "active right shoulder thrust downplane" differentiated a four-barrel hitter's action from a triple barrel hitter's action, and I cannot understand why a hitter should concentrate on a right arm throw trigger to turn a triple barrel into a four-barrel hitter's action.
I also don't understand why a hitter should experiment with a non-automatic random release. What's the purpose? I thought that a hitter should optimally delay his PA#1 release until his hands pass an imaginary line between his eyes and the ball.
Yoda - I am puzzled by post #34 and I wonder if I am misunderstanding something.
You seem to be offering advice on how to execute a four-barrel hitting action, and you stated-: "There is no reason to forego the 4-Barrel Stroke. Just use the Right Arm Throw Trigger (10-20-B) and see what you get."
I though that the Right Arm Throw Trigger is used to trigger the release of PA#1, which means that it should pertain to a triple barrel hitting action as well as a four-barrel hitting action. I thought that an "active right shoulder thrust downplane" differentiated a four-barrel hitter's action from a triple barrel hitter's action, and I cannot understand why a hitter should concentrate on a right arm throw trigger to turn a triple barrel into a four-barrel hitter's action.
I also don't understand why a hitter should experiment with a non-automatic random release. What's the purpose? I thought that a hitter should optimally delay his PA#1 release until his hands pass an imaginary line between his eyes and the ball.
As I've written before in these pages, the first three editions of TGM were, in Homer Kelley's own words, ". . . a Right Arm approach to the whole game" (1-F). And the evidence of that truth is contained in the Sample Stroke Patterns incorporated into those editions. The later editions removed that bias, introduced the Basic Stroke Patterns of 12-1-0 and 12-2-0, and encouraged students to come to their own conclusions. For the record, Homer himself was an avowed "hitting aficionado".
Now, Jeff, to your post. It is a wonderful thing to understand, for example, the inner workings of an automobile's drive train, transmission and carburetor. But, sometimes, for those interested only in driving the car -- not building or repairing it -- it is enough to be told to "step on the gas pedal and steer".
This was one of those times.
Before you indulge your admirable intellectual curiosity further, please just do the simple things I've advised.
As I've written before in these pages, the first three editions of TGM were, in Homer Kelley's own words, ". . . a Right Arm approach to the whole game" (1-F). And the evidence of that truth is contained in the Sample Stroke Patterns incorporated into those editions. The later editions removed that bias, introduced the Basic Stroke Patterns of 12-1-0 and 12-2-0, and encouraged students to come to their own conclusions. For the record, Homer himself was an avowed "hitting aficionado".
Now, Jeff, to your post. It is a wonderful thing to understand, for example, the inner workings of an automobile's drive train, transmission and carburetor. But, sometimes, for those interested only in driving the car -- not building or repairing it -- it is enough to be told to "step on the gas pedal and steer".
This was one of those times.
Before you indulge your admirable intellectual curiosity further, please just do the simple things I've advised.