right forearm and shaft inline for a swinger - LynnBlakeGolf Forums

right forearm and shaft inline for a swinger

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Old 10-06-2009, 10:33 AM
wade wade is offline
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Thank you very much Loren. This is going to take a while to digest....thank goodness I'm in the TGM BASIC posting area...
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Old 10-06-2009, 11:02 AM
wade wade is offline
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Loren; I dont quite grasp this part of what is being said in your reply to my original post.-

" Quick startdown for swingers. The right shoulder spins the flywheel that is the left arm, right shoulder down plane toward the ball, not out towards the target line, a problem that afflicts 90% of the golfers "

So, if my right shoulder goes down plane toward the ball, is it not it also going toward the target line?

Also, if my right shoulder is driving down toward the ball, is my left shoulder participating actively in the opposite direction?

Thank you for your help

Wade
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Old 10-06-2009, 11:38 AM
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Originally Posted by wade View Post
Loren; I dont quite grasp this part of what is being said in your reply to my original post.-

" Quick startdown for swingers. The right shoulder spins the flywheel that is the left arm, right shoulder down plane toward the ball, not out towards the target line, a problem that afflicts 90% of the golfers "

So, if my right shoulder goes down plane toward the ball, is it not it also going toward the target line?

Also, if my right shoulder is driving down toward the ball, is my left shoulder participating actively in the opposite direction?

Thank you for your help

Wade
Wade . . . Good question . . . essentially you want your shoulders to turn in a circle. You set your "machine" up to what angle you want your shoulders to turn on but they should turn in a circle . . . that is the centered pivot concept. Mr. Kelley believed that all "shoulder" geometry was controlled by the Right Shoulder. Some people like to focus on the left shoulder but not Mr. Kelley. That being said Low Point control is much to do about the left shoulder because that is essentially where the club is going to bottom out (low point) so left shoulder location IS intregal to low point control but the geometry is based on the right shoulder for Machinists. Now that being said WHAT controls the right shoulder?

First you are CORRECT . . . . you want the shoulder to come OUT . . . but its motion is 3 dimensional . . . DOWN OUT AND FORWARD . . . So much like the golf club your shoulder motion can be weighted too much one way or the other. "Over the topper" have to much out and not enough down (club and shoulder) . . . "Under planers" have too much down and not enough out in their shoulder motion. The arms are obviously connect to the shoulders for 93% of the golfing publik . . . so basically the plane of the shoulder controls the plane of the arm swing to a large extent . . .

Second . . . what controls the right shoulder then . . . In order to get enough DOWN in your shoulder motion the PROPER WAY . . you want some Hula Hula in your get down get down . . . IMPROPER DOWN of the right shoulder is going to be the head backing up and down . . . Mr. Kelley calls this a Bob . . . we don't want no Bobbing in golf or no where else for that matter. So Hula Hula motion of the Hips is the answer . . . you want your hips to slide FORWARD inorder for your right shoulder to go DOWN OUT AND FORWARD on plane. This tilts the axis of your shoulder turn so the can turn in a circle on plane with out disrupting the trajectory of the right shoulder with too much OUT (over the top). Mr. Kelley was astute here.

A good way to see how this happens is to find a house that has walls or better yet a house with a door and a door frame . . . stick your fo'head on there and make a backstroke pivot . . . from there . . . slide your hips forward and notice the motion of your right shoulder . . .from there pivot to the finish continuing to push your hips forward and to turn them while your head stays on the wall. Look at what the other pivot components have to do to keep your head on the wall (centered pivot) . . . left knee action, hip action etc. Make some pivots where your head comes up and off the wall . . . notice what happens . . . the hip motion can disrupt the trajectory of your right shoulder which inturn disrupts the trajectory of your amrs . . .which inturn disrupts the trajectory of your club . . . which inturn disrupts the functions (clubhead, clubface, clubshaft control) which inturn disrupts the trajectory of the ball. This is the importance of the centered pivot. You can have the best power package alignments of all time but your pivot motion can override most educated set of hands . . . get the pivot right . . .
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Old 10-06-2009, 12:11 PM
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Another nice post Bucket! You have the potential of being a excellent teacher of G.O.L.F. when you retire from that other job.
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Old 10-06-2009, 01:40 PM
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Originally Posted by drewitgolf View Post
Another nice post Bucket! You have the potential of being a excellent teacher of G.O.L.F. when you retire from that other job.
Thanks Norrin . . . Only problem with teaching is I'd have to wear pants to work.
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Old 10-06-2009, 05:40 PM
wade wade is offline
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Thanks Bucket...Get the pivot right is easier said than done. I can compress the ball with an acquired motion, but the pivot is not good enough for a full swing. The shoulder toward the ball, and the right forearm in line with the shaft make the ball travel very straight, but no compression for me yet on full shots, and divots starting at the ball tell me my pivot is not right. Possibly the shoulders slowing down and /or losing the flat left wrist... I have to go to the range to figure this out.

Again, thanks for the posts.
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Old 10-06-2009, 06:12 PM
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Originally Posted by wade View Post
No compression for me yet on full shots, and divots starting at the ball tell me my pivot is not right. Possibly the shoulders slowing down and /or losing the flat left wrist... I have to go to the range to figure this out.

Again, thanks for the posts.
Two possibilities here, Wade.

1) Coming up and out of the shot before you get the club head down to low point - symptomatic of steering, or

2). Running out of right arm. Right arm straightens before you get beyond the ball.

Correction for both is the same. Aim to hit an imaginary ball just on the target side of the one you are actually playing. To do this properly you will need to set up so there is still some bend in your right elbow at impact fix.

Keep that bend there until impact itself. It takes pereverence but is satisfying when you get it right.
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Old 10-08-2009, 12:36 AM
O.B.Left O.B.Left is offline
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Originally Posted by 12 piece bucket View Post
Wade . . . Good question . . . essentially you want your shoulders to turn in a circle. You set your "machine" up to what angle you want your shoulders to turn on but they should turn in a circle . . . that is the centered pivot concept.
Great post. But are you describing a Rotated Shoulder Turn here? Wouldnt a Standard Shoulder Turn, flat back and On Plane going down look like a spiral, reverse "7" when viewed from DTL? It could have a centered pivot center or head as well could it not?

On the other hand a spiral when seen in plan view can look like a circle. Homer was in tough when he chose to describe geometry using mainly words. It gets confusing. Or is it just me?
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Old 10-11-2009, 09:52 PM
wade wade is offline
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Sorry, I got lost there.

Anyway, out of desperation, I tried a hitting protocol, (thanks to the info here on LBG the forum) and I am a lot more comfortable and produce better shots thrusting my right arm, bent right wrist at the ball, than trying to swing at it. so soon I'll be posting my hitting questions!!
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