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Old 04-17-2006, 10:58 AM
hg hg is offline
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Join Date: Jul 2005
Location: SoCal
Posts: 441
TGM Concepts
Originally Posted by stags14
Been browsing the forums the past week or so.... and I am now suffering from information overload.

What would you experts recommend for someone new to TGM?? I wish there was a Beginner's 101 to TGM that had all important information in one place. Specifically, what would you tell a newbie to do regarding learning TGM?? (I recently ordered the book - should be here in about a week. Until then, what should I do???)
While I may not be the expert you are asking advice from...TGM is a study in progress for me...starting just this last winter. I did PM you regarding a very good series of short video clips by Paul Hart, a GSED in TGM, along with Peter Croker. Did you happen to look? The short clips are a very good companion to the book. They go over such basics as the
  • 3 imperatives
  • 3 essentials
  • 4 power accumulators
  • shoulder planes
  • plane angle variations
  • hinge actions
  • release types
  • pressure points
  • trigger types
  • loading
  • controlling the club
  • power assembly & delivery sequence
  • aiming points
As Yoda said in his recent video lesson with Brian Gay...an understanding of the concepts is very important to get all that is in the book. This forum is the best supplement for a broader understanding...alot of people give so much of their own time to promote an understanding. As a student of TGM for many years...Mr. Blake is truely the expert as I am sure all will agree.

Enjoy the journey!
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