LynnBlakeGolf Forums - View Single Post - What Makes a Good Instructor? Thread: What Makes a Good Instructor? View Single Post #8 04-26-2006, 04:53 PM Yoda Administrator Join Date: Jan 2005 Location: Atlanta, Georgia Posts: 10,681 What Makes a Good Instructor? GM#74 Originally Posted by Range Rat But, computer programs don't have muscles that need to be conditioned!!!!!!!!!!!! I would spend an equal amount of time in each of the motions: Basic, Acquired, and Total... if you have 100 balls to hit, put 40 with the basic and 30 each with the acquired and total. You always want to keep yourself focused on the main thing... and the main thing is playing the game, it requires short strokes as well as full strokes!!!!! As time goes by you might reverse it... 30 with the basic, 30 with the acquired and 40 with the total. Nothing worse than going to the golf course knowing you can hit a mean chip shot and can't stand on the tee and hit a solid driver or full iron shot from the fairway!!! As Homer says in chapter 9 "Good Golf is Power Golf". Homer also says in that chapter remove all "pressures from power first", so I would start your practice sessions with the basic motion but definitely move on to the other two once you have a handle on the basic. Range Rat Agreed. And just as important...don't neglect Playing(3-B). Too many 'practicers' are unable to make the 'Longest Walk in Golf:" From the Practice Tee...To the First Tee! __________________ Yoda Yoda View Public Profile Send a private message to Yoda Visit Yoda's homepage! Find all posts by Yoda