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Old 05-19-2005, 02:01 PM
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metallion metallion is offline
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Join Date: Apr 2005
Location: Sweden
Posts: 458
Just a thought combining hue, VJ and Pelz (short game handicap from Pelz SGB):

How about defining a TGM shortgame protocol that also - in a way - determines TGM shortgame handicap?

Might basically be a list of different PP's, hinges & loadings combinations from a number of distances. Make up shots to cover the most common 75% of all shortgame shots you'll have in your life. The resulting score (as in Pels SGB) would be a TGM shortgame handicap.

Example:

1. Hit 10 #3PP "hit" chipshots from 15 ft. Get a score as in Pelz SGB.
2. Hit 10 #4PP "swing" chipshots from 25 ft. Get a score as in Pelz SGB.
3. Hit 10 ...... from 20 ft over a bunker to a tight pin
etc

Now if you are able to make up & down (i.e. within 3 ft) on some 50% of those shots you should have a a scratch TGM shortgame hcp. Or something like that. Must re-read Pelz to look up some numbers.

Ask me and its a brilliant idea.

Now tear me apart
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