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Old 10-27-2009, 02:32 PM
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KevCarter KevCarter is offline
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Hmmm, I'm finding text allowing triggers for "Automatic" and "Non-Automatic" release, but nothing for plane shifts. Based on the fact you asked, I know there MUST be something?

I already learned a lot about the right arm throw from your post... Hitters must combine it with Delivery Path Throw for automatic release, otherwise on it's own it is always triggered deliberately. I wonder why Mr. Kelley changed his explanation, or rather removed it in later editions? I notice it is the same in the Third as it is in the First.

Good stuff Daryl, I'm anxious to hear your views on Trigger and Plane Shift combinations...



Kevin
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Old 10-27-2009, 03:10 PM
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Daryl Daryl is offline
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Originally Posted by KevCarter View Post
Hmmm, I'm finding text allowing triggers for "Automatic" and "Non-Automatic" release, but nothing for plane shifts. Based on the fact you asked, I know there MUST be something?

I already learned a lot about the right arm throw from your post... Hitters must combine it with Delivery Path Throw for automatic release, otherwise on it's own it is always triggered deliberately. I wonder why Mr. Kelley changed his explanation, or rather removed it in later editions? I notice it is the same in the Third as it is in the First.

Good stuff Daryl, I'm anxious to hear your views on Trigger and Plane Shift combinations...



Kevin



We'll need to ask the resident Historian (Yoda). I only see a little something that Homer may have changed/omitted. It seems for the most part, he shortened the descriptions, for brevity, but doing so remove some interesting and important information from what I can see.

The Throws, are the "Moment of Truth" I think. Or one of them anyway. Everything mustered up to this point will now be tested. The Throw begins "Clubhead Acceleration". So, selecting and executing the correct one for the situation is important.

I can already see, from the comparisons and newly acquired understanding of intent (different strokes need different Triggers), that I may be adjusting my chipping procedure by focusing on the "Shoulder Throw" more than usual. I did before, but somehow, for some reason, seeing the above comparison adds to its legitimacy as the right approach. Certainly, Zone 3 will be 100% finesse. I miss that about chipping. The Hands are extremely sensitive and can make infinitesimal adjustments if you can keep the muscles quiet.

The first Edition is half the size but it sure feels like someone is talking to you. Compared to the Sixth Edition, it reads like a "novel".

Last edited by Daryl : 10-27-2009 at 03:22 PM.
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Old 10-27-2009, 03:18 PM
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KevCarter KevCarter is offline
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Originally Posted by Daryl View Post
We'll need to ask the resident Historian (Yoda). I only see a little something that Homer may have changed/omitted. It seems for the most part, he shortened the descriptions for brevity but doing so remove some important information from what I can see.

The Throws, are the "Moment of Truth" I think. Or one of them anyway. Everything mustered up to this point will now be tested. The Throw begins "Clubhead Acceleration". So, selecting and executing the correct one for the situation is important.

I can already see, from the comparisons and newly acquired understanding of intent (different strokes have different Triggers), that I may be adjusting my chipping procedure by focusing on the "Shoulder Throw" more than usual. I did before, but somehow, for some reason, seeing the above comparison adds to its legitimacy as the right approach. Certainly, Zone 3 will be 100% finesse.
Daryl, are you a "Swinger" in all facets of the game, or do you mix it up?

I have found "Hitting" for chipping to be a very simple approach for someone (like me) who used to struggle with the chip yips. It wasn't the yips at all, it was a total lack of understanding the proper alignments for great impact. Now I find allowing myself to use the right arm along with my newly FLW makes the art of chipping fun again. Vertical hinging along with this procedure lets me hit it almost as high as I want to. I'll just keep adding loft to avoid having to manage any throw-away again.

Oh man, I've taken this waaaay off topic, sorry bro.

Kevin
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Old 10-27-2009, 03:19 PM
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On another note, have you found a source for early additions. I haven't had much luck with Amazon for older TGM books...

Kevin
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