Planes, Lines, and Words - LynnBlakeGolf Forums

Planes, Lines, and Words

The Golfing Machine - Basic

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Old 01-25-2007, 03:25 PM
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YodasLuke YodasLuke is offline
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he thought that we were smarter than we are
Originally Posted by Martee View Post
I believe that chptr 2 is very problematic, Kelley needed more words and diagrams.


First of all, this thread is light-years away from "The Golfing Machine - Basic". That first post might run a newbie as far away from LBG as reading TGM would do. More words and more diagrams meant more out of pocket $$$ for Homer.

But, as evidenced in Homer's earliest sketch of 1-L, he thought we could see all the things that he saw. He understood later that he needed to list those 21 things, since no one knew what he was talking about.

The quote worthy of your first tattoo:

“But herein, unless otherwise noted, "Plane Angle" and "Plane Line" always refer to the Center of Gravity application.”

The Sweet Spot moves in an orbit, on a plane. A plane board is a reasonable proximity, but does not allow the Sweet Spot to move in a straight line and is a total contradiction to the geometry and physics of the above quote. The challenge for anyone becomes this: create a plane board that utilizes the Center of Gravity application. Good luck. Let me know when you’ve finished it, and I’ll buy one.
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Old 01-25-2007, 06:14 PM
EdZ EdZ is offline
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Originally Posted by YodasLuke View Post


First of all, this thread is light-years away from "The Golfing Machine - Basic". That first post might run a newbie as far away from LBG as reading TGM would do. More words and more diagrams meant more out of pocket $$$ for Homer.

But, as evidenced in Homer's earliest sketch of 1-L, he thought we could see all the things that he saw. He understood later that he needed to list those 21 things, since no one knew what he was talking about.

The quote worthy of your first tattoo:

“But herein, unless otherwise noted, "Plane Angle" and "Plane Line" always refer to the Center of Gravity application.”

The Sweet Spot moves in an orbit, on a plane. A plane board is a reasonable proximity, but does not allow the Sweet Spot to move in a straight line and is a total contradiction to the geometry and physics of the above quote. The challenge for anyone becomes this: create a plane board that utilizes the Center of Gravity application. Good luck. Let me know when you’ve finished it, and I’ll buy one.
A gyroscope built into a golf grip would do the trick to show the hands that plane.

Patent pending
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Old 01-25-2007, 09:11 PM
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YodasLuke YodasLuke is offline
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I've ruined the thread...
Originally Posted by EdZ View Post
A gyroscope built into a golf grip would do the trick to show the hands that plane.

Patent pending
If this post doesn't move the thread to the lab, I've done all I can do.

I was thinking more of the shape of a cone. Imagine a golfer standing in a Plane. Now, imagine the plane of the base of the cone is placed on the golfer's Plane, with it's vertex extended somewhere out and in front of the golfer's face (above Plane).

If the Sweet Spot traveled in a perfect circle, a machine could be built. Because of the true elliptical shape of the Sweet Spot travel on the Plane (not a perfect circle), it cannot be a right (triangle) cone with a constant length of "s" (slant). It would have to be an elliptical cone, and therefore would create many problems in designing a machine to hold the Sweet Spot On-Plane, acting as a Plane board substitute.

1. With "s" being of different lengths in this elliptical cone, a machine with a fixed vertex would have to have an "s" that telescopes in length. How would it know when to lengthen and shorten? If done incorrectly, you would add the third dimension to the plane (bad news/bending of the Plane).

2. If "s" was a fixed length, the vertex would have to telescope toward and away from the Plane. How would the vertex know when to move to or fro. Problems, problems, problems.

3. Or, use a plane board, and get the best representation of the Plane known to man.
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Old 01-26-2007, 12:42 PM
EdZ EdZ is offline
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Originally Posted by YodasLuke View Post
If this post doesn't move the thread to the lab, I've done all I can do.

I was thinking more of the shape of a cone. Imagine a golfer standing in a Plane. Now, imagine the plane of the base of the cone is placed on the golfer's Plane, with it's vertex extended somewhere out and in front of the golfer's face (above Plane).

If the Sweet Spot traveled in a perfect circle, a machine could be built. Because of the true elliptical shape of the Sweet Spot travel on the Plane (not a perfect circle), it cannot be a right (triangle) cone with a constant length of "s" (slant). It would have to be an elliptical cone, and therefore would create many problems in designing a machine to hold the Sweet Spot On-Plane, acting as a Plane board substitute.

1. With "s" being of different lengths in this elliptical cone, a machine with a fixed vertex would have to have an "s" that telescopes in length. How would it know when to lengthen and shorten? If done incorrectly, you would add the third dimension to the plane (bad news/bending of the Plane).

2. If "s" was a fixed length, the vertex would have to telescope toward and away from the Plane. How would the vertex know when to move to or fro. Problems, problems, problems.

3. Or, use a plane board, and get the best representation of the Plane known to man.
Indeed, the sweet spot would be tough because the loading/unloading of the power package would call for that telescope, another reason that the 'mind is in the hands' - PP#1 - maintains a fixed length.

I suppose a circle delivery, zeroed #3 motion 'may' allow you to build some sort of sweet spot device, but why bother when you can monitor the hands! The plane of the pressure point travel.
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