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  #541  
Old 02-07-2014, 01:04 PM
Par71 Par71 is offline
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Originally Posted by svsvincenzo View Post
Law of the Flail applies to just PA2 (a Flail doesn't gave a roll/tumble), correct?
That is a misconception. A common flail (with a thong) definitely shows turn and roll. The golfer's flail is "only somewhat flail-like" (because of the way the hinge pin works). But even the golfer's flail can Cock and Uncock and Turn and Roll (2-K). Study pictures 2-K #4 and #5: They both represent the golfer's flail.

Originally Posted by svsvincenzo View Post
And PA2 precedes and causes PA3 (Roll TRANSFER Power), correct?
PA #2 may precede PA #3 or not (Sequenced Release vs. Simultaneous Release). But PA #3 may not precede PA #2.

PA #2 does not cause PA #3. Nor does it release PA #3.

Originally Posted by svsvincenzo View Post
So even if PA2 is spent, PA3 is still doing it's thing. So, even if you reach full extension/uncock at impact or bit before it, the sweet spot is still up to speed as PA3 (and PA4, and PA1 if you use it, as a matter of fact) isn't spent until after impact?
The idea is that more force is applied to the ball when it is struck with an object that is still accelerating at Impact, rather than with an object that - although moving with speed - has already stopped to accelerate. That applies to all Power Accumulators. So, for maximum power, no Power Accumulator should be fully expended before Impact.
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  #542  
Old 02-07-2014, 01:17 PM
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svsvincenzo svsvincenzo is offline
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Originally Posted by Par71 View Post
That is a misconception. A common flail (with a thong) definitely shows turn and roll. The golfer's flail is "only somewhat flail-like" (because of the way the hinge pin works). But even the golfer's flail can Cock and Uncock and Turn and Roll (2-K). Study pictures 2-K #4 and #5: They both represent the golfer's flail.



PA #2 may precede PA #3 or not (Sequenced Release vs. Simultaneous Release). But PA #3 may not precede PA #2.

PA #2 does not cause PA #3. Nor does it release PA #3.



The idea is that more force is applied to the ball when it is struck with an object that is still accelerating at Impact, rather than with an object that - although moving with speed - has already stopped to accelerate. That applies to all Power Accumulators. So, for maximum power, no Power Accumulator should be fully expended before Impact.
Ok.

How about the power being transferred by PA3 (Roll Transfer Power), where did that come from? If that came from PA2, would it be correct to say that PA2 power would be transferred by PA3 efficiently even if PA2 is fully released already at impact?
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  #543  
Old 02-08-2014, 07:17 AM
Par71 Par71 is offline
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Originally Posted by svsvincenzo View Post
How about the power being transferred by PA3 (Roll Transfer Power), where did that come from? If that came from PA2, would it be correct to say that PA2 power would be transferred by PA3 efficiently even if PA2 is fully released already at impact?
I see what you are getting at, Vincenzo. But no matter how you word it, I cannot agree with it. A fully released PA2 at Impact is not the most efficient way to transfer your power.
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  #544  
Old 02-08-2014, 07:35 AM
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svsvincenzo svsvincenzo is offline
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Originally Posted by Par71 View Post
I see what you are getting at, Vincenzo. But no matter how you word it, I cannot agree with it. A fully released PA2 at Impact is not the most efficient way to transfer your power.
Yes, I understand you. Just need more explanations to fully understand it all.

I find that if I fully uncock my L wrist at address, I NEVER get the sweetspot under plane. NEVER. So for me that's very important. I could give it all I've got and not worry about hitting the ground hard. All I have to do is keep my head still.

I guess power wouldn't be sacrificed much if PA2 gets fully released exactly at impact? I know you couldn't agree, but the way I see it for now, no power leak if PA2 fully released at impact as PA3 is still there to transfer power from PA2.

If PA2 is not fully released by impact, there's always the work to manage the down element. If fully uncocked already, this will be eliminated. AoA is managed too.
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  #545  
Old 02-08-2014, 07:00 PM
MizunoJoe MizunoJoe is offline
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Originally Posted by svsvincenzo View Post
Thanks for the link Par71. Why should impact be before Full Extension of Primary Lever (full uncock)? At that time (impact), PA2 wouldn't matter anyway coz it's PA3 that matters (PA2 power being transferred to clubhead by PA3)?
Oh yes it does matter, because uncocking through impact and not just to impact provides resistance to clubhead velocity drop off due to impact energy losses. Most of the clubhead velocity is provided by the LW(PA2) being uncocked by pivot power(PA4). PA3 is minimal in comparison, Throwout being principally a delivery mechanism.

svs, the golf stroke is not a left handed top-spin backhand, no matter how badly you want it to be.
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  #546  
Old 02-09-2014, 01:41 AM
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Originally Posted by MizunoJoe View Post
Oh yes it does matter, because uncocking through impact and not just to impact provides resistance to clubhead velocity drop off due to impact energy losses. Most of the clubhead velocity is provided by the LW(PA2) being uncocked by pivot power(PA4). PA3 is minimal in comparison, Throwout being principally a delivery mechanism.

svs, the golf stroke is not a left handed top-spin backhand, no matter how badly you want it to be.
No MJ, not a top spin L handed back hand. A L handed backhand powered thru not just by CF and Pivot Power (PA4) but also by PP3, Clubhead Lag Pressure, PA1 and Rotational Power (PA3).

I respectfully disagree with clubhead velocity drop due to impact energy losses. I'm not saying PA2 fully spent before impact. I'm saying fully spent right at impact, but not after. PP3, PA1 and PA3 would still be there releasing the clubhead (throw out). Yoda himself believes in Rotational Power (PA3). And I think this is the reason Homer prefers a four barrel 4-1-2-3 sequence.

IMO, aiming for a Level L wrist at impact, at the least, brings out a host of other problems due to Sweetspot being aimed to be under plane at impact. I mean, a Level L wrist is essentially an under plane Sweetspot at impact. So you have to deal with that, and IMO the actions needed to deal with it causes power leak.

So, why not just get the L wrist fully uncocked already at address, let it be that right at impact by powering thru with 4-1-2-3. This is the only way that IMO we can all achieve PP3, Clubhead Lag Pressure and Flat L Wrist at impact. PA4 starts everything, then PA1 causes the release of the club head (PA2 and PA3). A four barrel stroke. Homer is right all along.
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  #547  
Old 02-09-2014, 07:26 PM
MizunoJoe MizunoJoe is offline
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Originally Posted by svsvincenzo View Post

I respectfully disagree with clubhead velocity drop due to impact energy losses. I'm not saying PA2 fully spent before impact.

IMO, aiming for a Level L wrist at impact, at the least, brings out a host of other problems due to Sweetspot being aimed to be under plane at impact. I mean, a Level L wrist is essentially an under plane Sweetspot at impact. So you have to deal with that, and IMO the actions needed to deal with it causes power leak.
Clubhead velo loss due to energy loss at impact and level left wrist at impact are in the Yellow book, so you're disagreeing with Homer.
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  #548  
Old 02-09-2014, 07:39 PM
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Originally Posted by MizunoJoe View Post
Clubhead velo loss due to energy loss at impact and level left wrist at impact are in the Yellow book, so you're disagreeing with Homer.
Ok...

Care to provide the references?
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  #549  
Old 02-11-2014, 02:53 AM
MizunoJoe MizunoJoe is offline
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Originally Posted by svsvincenzo View Post
Ok...

Care to provide the references?
You need to get the book - I recommend the 6th edition.
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  #550  
Old 02-11-2014, 04:21 AM
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Originally Posted by MizunoJoe View Post
You need to get the book - I recommend the 6th edition.
I have the book, the new one though.
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